#include "dominion.h"
#include "dominion_helpers.h"
#include <string.h>
#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include "rngs.h"

#define DEBUG 0
#define NOISY_TEST 1

int main(){

        struct gameState game;
        int i;
        int testSwitch = 0;

        for (i = 0; i < 4; i++){
                game.whoseTurn = i;
                if (whoseTurn(&game) != i){
                        printf("Error: player %d turn produced an error.\n", i);
                        testSwitch = 1;
                }
        }
        if (testSwitch == 0)
                printf("Unittest4 [whoseTurn()] shows no errors.\n");
}